local ghostMode = false local function onMapStarting(mapInfo, mapOptions, gameOptions) ghostMode = mapOptions.ghostmode triggerClientEvent('antiBlow:onMapStarting', resourceRoot, ghostMode) end addEvent('onMapStarting', true) addEventHandler('onMapStarting', root, onMapStarting) local function onPlayerJoin() triggerClientEvent(source, 'antiBlow:onMapStarting', resourceRoot, ghostMode) end addEventHandler('onPlayerJoin', resourceRoot, onPlayerJoin) local function onRequestKillPlayer() -- source: player triggerEvent('onRequestKillPlayer', source) end addEvent('antiBlow:onRequestKillPlayer', true) addEventHandler('antiBlow:onRequestKillPlayer', resourceRoot, onRequestKillPlayer)