32 lines
822 B
Lua
32 lines
822 B
Lua
local ghostMode = false
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local function triggerVisualExplosion(vehicle)
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createEffect('explosion_medium', vehicle.position.x, vehicle.position.y, vehicle.position.z, 0, 0, 0)
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local sound = playSFX3D('genrl', 45, 4, vehicle.position.x, vehicle.position.y, vehicle.position.z)
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if sound then
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sound.volume = 1
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end
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end
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local function onClientExplosion(x, y, z, theType)
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if not ghostMode then
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return
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end
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if theType < 4 or theType > 5 then -- Not a vehicle explosion
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return
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end
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if source.type == 'player' then
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cancelEvent()
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triggerVisualExplosion(source)
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end
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end
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addEventHandler('onClientExplosion', root, onClientExplosion)
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local function onMapStarting(_ghostMode)
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ghostMode = _ghostMode
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end
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addEvent('antiBlow:onMapStarting', true)
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addEventHandler('antiBlow:onMapStarting', resourceRoot, onMapStarting)
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