59 lines
1.6 KiB
TypeScript
59 lines
1.6 KiB
TypeScript
import BingoGame from '@/js/lib/BingoGame.ts';
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import BingoGoal from '@/js/lib/BingoGoal.ts';
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import BingoGoalList from '@/js/lib/BingoGoalList.js';
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import Parser from './Parser.js';
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import BingoCategory from '@/js/lib/BingoCategory.js';
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function test() {
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const game = new BingoGame(
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'yakuza-0',
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'Yakuza 0',
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'A silly Yakuza game, the prequel for the series',
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'Long description with markdown support'
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);
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const adventure = new BingoCategory('Adventure');
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game.addItem(adventure);
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const general_group = new BingoGoalList('General');
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game.addItem(general_group);
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const talk_to_people = new BingoGoalList('Talk to people');
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adventure.addGoalList(talk_to_people);
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const goal_easy = new BingoGoal('Talk to people 50 times');
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talk_to_people.addGoal(goal_easy);
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goal_easy.addTag('Easy');
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const goal_normal = new BingoGoal('Talk to people 150 times');
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talk_to_people.addGoal(goal_normal);
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goal_normal.addTag('Normal');
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const goal_hard = new BingoGoal('Talk to people 300 times');
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talk_to_people.addGoal(goal_hard);
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goal_hard.addTag('Hard');
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const goal_general = new BingoGoal('Get $500');
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general_group.addGoal(goal_general);
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goal_general.addTag('Easy');
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// adventure.addChild(goal_easy);
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// talk_to_people.addChild(goal_normal);
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// something_else.addChild(goal_hard);
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// something_else.addChild(talk_to_people);
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// console.log(game);
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const plain = Parser.to_json(game);
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console.log('plain', plain);
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// const plain = instanceToPlain(game);
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// const text = JSON.stringify(plain);
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// console.log(text);
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const parsed = Parser.from_json(JSON.stringify(plain));
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console.log('parsed', parsed);
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}
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test();
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